Wednesday, September 11, 2013

Patch 5.4: Every friend you've made, you must now kill.

Siege of Orgrimmar is turning out to be a huge bummer, not because I have a problem with its structure or any of its mechanics, but because it seems that Blizz worked extra hard this expansion to have us develop close relationships with NPCs only to have us assassinate them. And I don't mean just the Paragons. Let's walk the trail of tears together.

Please note that this is not angry bitching about how Blizz does everything wrong, which you can find in your local Timeless Isle general chat. Rather, it is a saddened RPer's lament at the fate of her friends.

The Fallen Protectors

This was the perfect opportunity for a Tsulong-type encounter where we "cleanse" them of corruption and they surprise us at the end by being alive, but no. They've already died during the destruction of the Vale and we get to kill them so they can die a second time. What the hell, Blizz? Wasn't once enough? It was only last week when my alt traveled to the Golden Pagoda and He Softfoot escorted me through the Crumbling Vaults to recover lost artifacts. The priest Sun Tenderheart always sent me on missions to heal injured Pandaren at the Golden Stair. And Rook Stonetoe, the quiet Brewmaster monk swinging a mace, cried like a BABY in the Bleeding Sun story when his friend's infant child was crushed to death.

All of that, and what the devs have to say about it is " may earn some epic items from the Golden Lotus one final time."[ref]

That is just morbid.

General Nazgrim

In order to be familiar with this NPC, you need to have leveled as Horde through multiple expansions. He's one of those characters who, like Chromie, tends to pop up often in storylines and always greets you as a friend. We've seen him fight against vrykul as a Sergeant in Grizzly Hills, survive near-death in the waters of Vash'jir as a Legionnaire, and reminisce with the player about their adventures together as a new General exploring the Jade Forest. Now we have to kill him because he is a loyal soldier of the Horde who follows the orders of his commander to whom he is honor-bound and dutiful.

One can say that it is his fault for blindly obeying a corrupt leader, but how many times has that happened already? This is the saddest story in all of Mists, and if it were up to me, I would have made him the hardest boss in Siege and placed him right in front of Garrosh instead of...

The Paragons of the Klaxxi

I've read Blizzard's explanation for why the Paragons have sided with Garrosh, and I understand that religious fanaticism is a popular go-to excuse for unwise alliances and murderous behavior. However, as loyal as the Klaxxi were to Y'shaarj... Garrosh only has one of its body parts. If anything, I'd expect the Klaxxi to be on our side and want to kill Garrosh for basically desecrating their god's resting place and holding a piece of it hostage. Their new allegiance makes me think that the Klaxxi are not as tactical and intelligent as I previously believed them to be when we fought together to bring down their corrupt Empress.

I guess all of that nursing back to health, feeding, and singing "Soft Kitty" didn't mean anything either.


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