Showing posts with label progression. Show all posts
Showing posts with label progression. Show all posts

Friday, March 27, 2015

The Stages of Progression Raiding

 

1. Wipes in under a minute

What the hell is this unmanageable clusterfuck of damage? How does anyone live through this? Is this boss even possible?

Characteristic phrases:
"Uh..."
"What the shit?"

2. The learning process

Now that we have some kind of understanding of mechanics, it turns out this boss is indeed possible. Time to make incremental progress and adjust our strategy whenever we encounter something new while patting ourselves on the back every time we get the boss down lower than we have before.

Characteristic phrases:
"Ok, so we know what to do now."
"This isn't how Method does it."

3. Hitting hurdles


Our strategy is solid, but we will spend the bulk of our wipes banging our heads against two or three specific places in the fight where people make stupid mistakes/RNG screws us over and everything falls apart.

Characteristic phrases:
"Guys, we've seen this a million times already."
"That was a shitty pull anyway."

4. Single-digit wipes


It takes everyone a full thirty seconds to release because we're all staring in disbelief at the spot where the boss despawned at 2% when the rogue's Evasion ran out. If people weren't dying and we weren't going into the last phase with half the raid down, we could kill this.

Characteristic phrases:
"We got this, guys!"
"Just LIVE!"

5. Lucky alignment of stars/Perfect play

Great work, everyone! You all finally stopped playing Hearthstone or Skyping with your significant others and got your shit together for one perfectly executed pull. Nevermind that Beastlord breathed fire in the best possible direction or that Iron Maidens picked a pally for Penetrating Shot almost every time. We nailed it!

Characteristic phrases:
"I knew it was a kill when I missed my pre-pot/my trinkets didn't proc/the shaman died."
"No conq token."

-Avia.

Saturday, January 31, 2015

We didn't kill it yet. Soon™ though.

Damn F&B WeakAura ruining my screenshot.

I was really hoping that I could round out January's posts with an Imperator kill and all the associated fanfare, but unfortunately, everyone in our raid team seems to be taking turns popping runes each pull so we spend all night doing to same three phases over and over. No matter, because the experience of raiding is the fun of raiding. Though killing bosses might be rewarding, it is only a small part of what can only be described as an entirely unique environment, because in progression raiding, one can be a part of a combination friendly get-together/disciplined and structured team. Of course, these two aspects are constantly affecting each other in the dynamic of the group, which leads to our venerable GM having to pull lines like...

"Do I have to beg you guys to not be retarded every time? I have to beg my kids to not be retarded. I have to beg you guys too?"

And conversations between the leadership and raid members like...

"We said don't burst AoE! I see what you hunters are doing."
"That was NOT hunters. Jesus fucking Christ. I don't know how many times we have to explain this to you."

Then there is always the end-of-the-night, super-hyped pep talk.

"Just one more pull, guys. Just one more pull, and then we have all weekend... either to celebrate or to think about what we did wrong."

The poor guy. I feel like I should send him a fruit basket with a very apologetic note and a coupon for a happy ending in Chinatown.

-Avia.

Monday, December 29, 2014

Progression Raiding and the Holidays


Apparently, my guild hasn't been following my amazing advice on how to get Mythic kills, because we've been stuck on M Tectus for a week and a half. With the holidays forcing less than ideal comps and a lot of off days, our ranking has fallen precipitously from how well we were faring at first. It's come to a point where we're becoming disheartened, faced with the harsh reality that after all the work we've put into beta testing every boss and splitting main/alt raids for the first time, our place is still firmly situated in the semi-hardcore bracket.

While there is yet an adequate amount of time to turn this around, we're still left with the post-Brackenspore depression from our pace of progression not meeting the high expectations we held at the start of the tier. By the time everyone is back from celebrating New Year's, we need to have learned to cope with this potentially crippling disappointment like many guilds experienced at the end of Firelands or on H Siegecrafter. Surely, a night of transformative revelry full of new hope and resolutions for a better year will be enough to inspire our raiders to come into Highmaul once again with a strong determination to perform like world-class players. Or it could just end up the same kind of situation in which we don't quite meet the level of success we anticipate and fall into despondence again.

Thus is the inherent danger of New Year's and all its hype of fresh beginnings only for people to succumb to the human failings of lack of discipline and perpetually procrastinating change, but I don't give a crap, because I LOVE NEW YEAR'S!!!

<3Avia.

Wednesday, April 2, 2014

Am I a question talker? Not usually.

Because my raid leader is on vacation, our raid team is on break this week. Does this mean that I get to spend a week out in nature, collecting fresh blueberries and braiding garlands with wildflowers? Maybe heading to a museum or poetry reading to get some culture? Perhaps learning a new skill to better myself or enrich my life?

Of course not; I'm raiding with someone else for a week.

Warlock for hire!

In true mercenary fashion, OG Priest and I helped out a friend's 14/14N guild, which we are proud to say is now 1/14H. Is it cheating a little to bring in fully heroic-geared raiders to slum it in a normal run? Maybe. Do they care at all? Hell no! Heroic loots!

And how does it make me feel to be back where I once was, progressing on that very first boss of the tier? Is it the same heart-pounding push for DPS and fight for survival, all culminating in the sweet relief of victory? Um... no, not really. Let's face it. Progressing on a fight this late into a tier is much different than progressing SoO just fresh out of ToT. Everyone has been clearing Normal and Flex for months, which means that the average ilvl of a raid team is so inflated that the bosses should be complaining that the fights are rigged or that no one is enforcing weight classes. Then I get to hear my guildies talk about how 10 man is so much easier than 25 because their alts are killing N Garrosh with 20 more ilvls than when it was relevant.

Do I sound a little bitter? I bet I do. Without getting into the whole 10 vs. 25 argument, I wouldn't call anything that we're doing right now difficult for people who have already seen it. There's a difference between killing bosses on alts to prove one's ability to be proficient at multiple classes and progression raiding for guilds not involved in the push for rankings. Does that mean the latter is more valid/worth more/more honorable in comparison? No, it's just different, but I wouldn't use alt-raiding as a stepping stool onto my high horse.

Am I done ranting? Yes, I am.

-Avia.