Showing posts with label msv. Show all posts
Showing posts with label msv. Show all posts

Thursday, August 28, 2014

Chasing the Astral Dragon


After a mere month and a half, I lost my Darkmaster title. However, I really couldn't care less since, this week, what once seemed like an RNG-ridden impossible dream at the beginning of this expansion has finally become virtual reality in the form of a dragon-shaped constellation with a certain warlock getting motion sickness on top of it.


After 125 kills, I finally tamed the great mechanical dragon Elegon, and he has been reborn into a stellar vehicle for the astral apotheosis of Starcaller Ayaliss; rider of the heavens, a celestial body cutting across the sky on a serpent made of stars, the ascendent hero freed by an eternal cosmic deity from the war and petty desires of earth to take her place in the glittering and infinite universe.

Yes, all of that foofy imagery was quite necessary because I GOT ELEGON'S MOUNT!!! And contrary to what other people might say, Mists of Pandaria is OVER!

-Starcaller Avia.

Friday, February 7, 2014

It might not be annual.


It's time for the 1st Annual RP Your Life! Awards, when I call attention to some of the most notable aspects of this soon-to-be-ending expansion! Now before you report me to the committee for rigging the elections, please note that these are all personal choices, not reflections of popular opinion or objective fact. Feel free to propose your own nominees in the comments; I'd love to hear them.

Most Interesting Boss Fight: Siegecrafter Blackfuse

There are plenty of fights in Siege with interesting mechanics, but while I got sick of looking at a resource bar by Sha of Pride, I never grew tired of the belt. With the choice of which weapon to kill left up to the players, the fight can change drastically depending on which mechanics a particular team finds hard to manage, the raid size, or the difficulty setting. If you're a lucky boomkin or hunter, you could be on the belt full-time, and as much as people bitch about having to be on belt duty, it is truly the easiest job in raiding history besides maybe being a lock on Garr or anything on Gunship. I would have given my left kidney to stay on the belt instead of hang out in the fiery deathtrap that is the main platform. Even though the fight on normal becomes pretty trivial with improved DPS, it's still fun and engaging every time.

Boss Who Puts Up the Best Fight: The Spirit Kings


In WoW's encounter history, it often feels like bosses just hand us the tools to eventually kill them. How realistic can a fight feel when there are such conveniently placed mechanics like Feng's Nullification, Will of the Emperor's Opportunistic Strike, or Tortos' shells? In fact, the one boss that seemed to actually want to kill us rather than help us was the Spirit Kings. They offer no protective bubbles, damage-buffing pools, or one-shot disintegrating lasers that were totally negated by clearly defined paths of safety. While other bosses were giving us magic tiles or standing around while we disabled their bombs, the Spirit Kings tried to take our armor, pin us down, and turn us on each other. Even when Meng was cowering away, he still put up a damage-reflecting shield that could easily cause a player to kill him/herself. There are many fights that are more technically difficult, but in an actual battle, these guys would be tactical officers.

Best Normal-to-Heroic Conversion: Imperial Vizier Zor'lok

There are many easy methods for changing a normal fight to "heroic," and I've seen Blizz employ them over and over again: increase boss health enough to turn it into a DPS check, add adds, include an insta-death mechanic, tack on an additional phase and change nothing in the previous ones, etc. What makes a successful conversion is changing the fight in a way that makes the raid rethink its strategy while still maintaining an organic relationship with the normal-mode mechanics. Therefore, I give this award to Imperial Vizier Zor'lok. Not only was the fight varied in normal mode and culminated in a last phase combining all of his abilities, the insect-like shedding of an echo forced the raid to strategically split up and handle the mechanics they had already seen in new ways. Unlike Morchok, one didn't merely split the raid in half and continue like normal, and the last phase was so appropriately chaotic that it gave a sense of relieved triumph to defeat him.

Worst Mechanic: Horridon's Pink Dinosaur

Since I consider well-thought conversion from normal to heroic mechanics to be extremely important, the worst mechanic of Mists raiding has to be that pink dinosaur. I'm not going to bitch that it was hard, because it wasn't, especially for a ranged DPS like me. It was a terrible mechanic because it was just freaking annoying and turned an otherwise engaging encounter into a nightmare of micromanagement, and anyone unlucky enough to be picked early had to deal with repeatedly knocking back an add for up to ten minutes. In general, I love add fights and council fights because there is so much to juggle, and there is a pleasure in keeping a mental priority for what adds and their mechanics need to be taken care of and which can be ignored. The dinosaur? Well it adds nothing to any of that.

Best Pet Name For a Guy's Penis: Wheatley


Uh... How did this one get in here?

-Avia.

Thursday, August 29, 2013

Moby Elegon

I have to admit. Lately, I've been pretty lucky with mount drops. I got the Attumen mount while farming for Raiding with Leashes pets, some of which seemed to have even smaller drop rates than the mount. Plus, just from weekly runs of Tempest Keep, I got the Ashes of A'lar even though I know plenty of people who want it way more than I ever did. However, all of this is meaningless when the most elusive and most heavily prized mount of all is still out there...

The Quest for Elegon.


I've never been into mount farming before. Frankly, it seemed too sadly similar to the lottery: investing time or money into something with an abysmal chance at payoff while clinging to the mantra of "You gotta be in it to win it." Yes, the chance of getting a rare mount is zero if you never bother running the dungeon, but it's not much higher than that even running it. And though it might not cost two dollars to do MSV, the time it takes to complete the instance while dragging along a bunch of fresh 90s adds up even more quickly than a couple of bucks a week.

Yet, my obsession with this mount coupled with the inherent murderous intent involved in killing bosses is downright Captain Ahab-ian except that instead of a white whale, it's a flying serpent made of stars. Maybe my guild should be watching for signs of my sanity slowly degrading into a monomaniacal suicide mission into the Engine of Nalak'sha.

Or they might just call me a noob for falling into it.

-Avia.