Showing posts with label stream. Show all posts
Showing posts with label stream. Show all posts

Wednesday, November 19, 2014

I'm not actually going to stream.

This week, I had the chance to participate in a webshow's panel about the influence of virtual worlds on the real world. That is... until they actually spoke to me and realized that I interview horribly and wouldn't work in a broadcasted discussion, but hey, that's why I'm a writer. >_< However, in the preparation process that turned out to be futile, I actually set up a webcam that had previously been spending a year gathering dust in a corner of my bedroom. This opens up the possibility of facecam streaming for your favorite female azn warlock with a voidwalker tattoo. Sure, that's a lot of qualifiers, but I wanted to be accurate for everyone, and it'd be pretty sad if I was someone's second favorite female azn warlock with a voidwalker tattoo who eats only plants and buys her clothes from the kids section of Old Navy.

The Avia Show?

Of course, a live feed of someone's raidingbitchface isn't required to stream, but it seems to be an unspoken given nowadays to show the audience who it's watching regardless of the actual relevance to gameplay. Perhaps it's so I can see who exactly is asking me to send money to their PayPal in exchange for jumping jacks or gratuitous taco eating (no offense to any of those hustles), but I definitely only enjoy facecams occasionally. It's nice if they talk to their viewers rather than just sitting silently while they play. It's also enjoyable if they explain what going on in a Let's Play style. Then again, if the streamer is attractive, I don't really care if s/he is even playing a game.

Which raises the question of what kind of streamer I would be if I actually chose to employ my newly dusted off camera. As a recently rejected webcaster, I highly doubt that I would excel in any of the social aspects that popular streamers employ to engage with their audience. If I'm just going to type back in chat instead of talking, there would be no point in a webcam. If I'm not going to put on a scripted show like my guildie at FinalBossTV, there would be no point in a webcam. If I'm not going to show my boobs, there would be no point in a webcam. Most likely, I'd end up being like one of the many streamers that I see and then wonder what the point even is of having them sit there and distract me from watching the informational part of the screen where the game is actually being played.

Maybe I'll just throw this thing back into its corner for another year or forever.

-Avia.

Sunday, April 6, 2014

Let's talk alpha notes.

It's an exciting time right now because of Warlords of Draenor alpha notes. There is plenty of speculation, badgering of devs' Twitters, and crying about precious removed spells. That doesn't mean I'm not crying, because I definitely am. However, in RP Your Life! fashion, let's take a step back and look at the trends that these changes are indicating for the development of WoD.

- It now takes a lunch break to read mage talents.


- Healers are panicking about Cata-style healing when it was AWESOME.

In the Convert to Raid and FinalBossTV interviews, Celestalon assured healers that healing in WoD would not become the fight against OOMing that it was in Cata, but that period of time when healers had to think about which spell to use, not only to match the situation but to also preserve their mana, was the most engaging. The WoD movement away from critical burst healing back to triage seems like the perfect opportunity to bring that cerebral kind of healing back, but it's not looking like they're willing to push healers that far.

- The devs can't decide what to tell us their ultimate goal is.

If the new Mythic raiding is balanced around having at least one of each class, then why remove utility like healthstones and Innervate? If they want to remove unique utility so a raid doesn't require a specific class, then why leave in things like Gateway? If they leave things in like Gateway because they want to balance around having at least one of each class, then why remove utility like healthstones and Innervate? If...

- The devs might not even be talking to Mythic raiders.

Even after their big claim that the move to 20-man raiding would be the epitome of balanced raid tuning, it doesn't even look like many of the changes that they're making are geared towards Mythic at all. The homogenization of classes and making sure that certain class abilities aren't required are definitely safeguards for 10-man Normal and Heroic raids. Plus, when a shadow priest asks whether or not s/he needs to carry separate sets of gear for multi-target and single-target fights, the answer that I gleaned from Celestalon's appeasing "No, but..." was actually "Yes, but not for casuals," which he could have just said outright. I was hoping that FinalBossTV's interview would be more enlightening for end-game raiders, but there were very few instances in which the crew pushed the devs to a point where they were forced to defend their choices and explain their reasoning in a deeper manner. Why indeed is a certain DPS class retaining a raid-wide CD while others are having theirs taken away?

Watch your raid spot, everyone. The mages are after it.

-Avia.

Edit: Added a link to the FinalBossTV interview.