Showing posts with label specs. Show all posts
Showing posts with label specs. Show all posts

Thursday, February 26, 2015

Relearning my class for the hundredth time.


Like every patch in WoW history, this week brought what else but warlock changes, and once again, the forum locks have to sift through the wreckage of our cluster bombed specs and figure out how to deal respectable damage without hating our play styles and our lives. During heroic farm on Tuesday, my fellow guildie lock and I compared our damage with each other's using a veritable flowchart of different specialization and talent combinations in an attempt to find the ideal choices for each encounter. Feel free to pick any of the following easy to understand spec guidelines, and enjoy leading the middle of the pack.

Affliction:


SB:H and pray for shards if no 4pc.





Cata padding douchenozzle

Demonology:







Doomguard talent with extra doomguard.





2-target Cata turning into 1-target because a mob moved






DS glyph 2DB + CW + SF
DS glyph 4DB
attempt 4DB but have to move for a mechanic, miss the end of DS glyph, and then flip a table
SSAA 2x + CMAA = 2FPS
OMGWTFBBQNSFW

Destruction:







CB all day erry day


Good luck, friends!

-Avia.

Friday, October 21, 2011

Mists of Pandaria confirmed. I is sad... panda.

BlizzCon is happening right now, and Mists of Pandaria is officially going to be the next expansion. There has been talk of Pandaren for months since the discovery of Blizz's trademark for the "Mists..." name, but I'm actually surprised and disappointed that what I had thought was a red herring is actually the premise of our next expansion and undoubtedly 1-2 years of my life. Pandas? T_T Half the community is seizing with joy, and the other half has the same face as I do.


Already some of the changes they are revealing are irking me, like their renewed obsession with talent trees and how they had made it too streamlined for Cataclysm. Now they want to reintroduce player choice and hybridization even though they're really just wasting their time. All the theorycrafters at Elitist Jerks and mmo-champion are going to break out their slide rules and in a matter of days, post the specs that players are supposed to use if they raid, just like they do every time there is a talent tree change. It doesn't even intrigue me anymore, but of course they haven't released any lock trees yet...

So far, the monk's food buff racial seems a little OP (double all stats from well-fed), but what actually disturbs me is the fact that they wear leather and are tank/healer/DPS. This means that while druids will now have to compete for gear and priests already share loot with mages and locks, shamans and especially paladins have no competition. If you play a priest, you know how God-awful (har dee har har) it is to gear up when you're rolling/bidding against the ranged DPS, and Firelands made it even worse by taking spirit off of almost everything. Now druids are joining them in their pitiful situation. I always felt bad for priests, but now I cry for my(alt)self.

I'll post more news (hopefully in a less whaaambulance tone) when they announce lock changes. So far, they've only mentioned that they're revamping the soul shard system. Again. Good.

-Avia.