Now that Highmaul is finished, everyone is excited to be learning and executing new fights in BRF. However, now that we're 9/10H and have completed almost all of the encounters in the new dungeon, comparing the two raids objectively and without either the negative memories of wiping or the sheen of brand new content makes it apparent how monotonous BRF mechanics can be. The defining characteristic of many of these encounters seems to be the "rinse and repeat" mantra of identical cycles whether it's the completely predictable sequence of events in Flamebender Ka'graz or the long, drawn-out tasks of Blast Furnace, a.k.a. Spine of Deathwing 2.0. Even the Iron Maidens, with their choice of strategy depending on which targets we whittle down first, have the least threatening and most easily managed pattern I have ever seen in the history of bomb mechanics.
It's just a jump to the left... then right... then left then right. |
Bitches, right?
-Avia.
No comments:
Post a Comment